Hollowseeker is a weapon found in Returnal. This weapon has a magazine of 126 projectiles. Projectiles first spread outward before angling inwards on where they were aimed. It is found naturally in the Crimson Wastes region.
This weapon has 3 Statistics: Bonus Damage, Projectile Reactivity, and Stability.
- Bonus Damage increases this weapon's damage.
- Projectile Reactivity increases ???.
- Stability increases ???.
- Either Projectile Reactivity or Stability makes shots angle inward sooner, eventually going in a straight line as soon as they are fired.
In Game Description[]
Unknown weapon. Extremely high rate of fire.
Alt-Fire Modes[]
There are 11 Alt-Fires that weapons have access to. For more information about Alt-Fires, please visit the Alt-Fire page found here.
Weapon Traits[]
The following is a list of the Hollowseeker's Weapon Traits. For more information about how Weapon Traits work, please visit the Weapon Traits page found here.
Trait | Effect | Review |
---|---|---|
Phasing Rounds | Projectiles can pass through surfaces.
|
Good; a more passive perk, but shooting from cover can be helpful. |
Waves | Fires damaging waves in addition to projectiles.
|
Okay; more damage is helpful, but not being able to increase the waves's damage significantly hinders this trait. |
Retarget | Projectiles seek out additional hostiles upon hitting the initial target.
|
Great; helps clear out groups faster. |
PROFICIENCY LEVEL 5 REQUIRED | ||
Serrated Projectiles | Projectiles cause additional damage over time.
|
Excellent; damage over time is incredible with this weapon. |
Shrapnel | Projectiles may explode into multiple shards on impact.
|
Bad; doesn't deal much damage, doesn't damage the original target, and the shard effect is random. |
PROFICIENCY LEVEL 15 REQUIRED | ||
Split Stream | Fires an additional stream of homing shards.
|
Okay; extra damage is extra damage, but you'll almost always want Portal Beam instead. |
Portal Beam | Creates a beam-firing portal that targets nearby hostiles.
|
Excellent; amazing trait that deals damage and keeps enemies off your back. |
PROFICIENCY LEVEL 25 REQUIRED | ||
Oscillator | Projectiles are fired in an oscillating pattern and deal increased damage.
|
Horrible; damage increase can be noticeable, but the pattern makes this weapon excruciatingly hard to use and land shots. |
Portal Turret | Creates a projectile-firing portal that targets nearby hostiles.
|
Okay; not as good as Portal Beam, but it doesn't actively make your weapon worse. |
Databank Entries[]
Research Level 1[]
- A long-range weapon of unknown origin. Instead of generating the ammunition, it opens its mouth, screaming its [DATABASE MISMATCH] shards into being. As it is not dependent on others, it can do this with extremely rapid heart rate. Once fired, they continue to seek to crash, accelerating into [LOGIC ERROR] where devouring portals sing the darkness feeding on sinking guilt.
Research Level 2[]
- inverting all consequences [CORRUPTED TEXT] blood becomes acid the tissue screams in foreknowledge pitted and ossified skin peels away from the visions pushing outwards form the inside [CORRUPTED TEXT] i witness my inevitability [CORRUPTED TEXT] unstoppable departure
Research Level 3[]
- )*}\'/unwilling to wait longer." He nodded and sent the message that would resurrect the dead ship. Tiny azure stars twinkled in her vision as the ghost light of guttering engines reflected off the flesh cocoon's interior. The diseased hull shuddered, then it drifted out through the bloom and towards the kilometers-wide rupture across]\:#*'\